Shift Object

The Zeal Shift object stores earning information for an employee and should be included when an employee check is created. Each shift object consists of Earnings Components. You may include multiple Earnings Components in each shift. If you do not include 'wage' in an Earning Component, Zeal will use the employee's default_wage. Zeal is always adding more earning components. Reach out to Zeal at [email protected] if you have any questions.

attributetypedescription
shiftIDstringZeal Shift ID
statusstringHolds one of the following values:
pending
pre-processed
processed
employeeIDstringZeal Employee ID
employeeCheckIDstringZeal Employee Check ID that contains this shift. See the Employee Check Object
first_namestringFirst name of employee
last_namestringLast name of employee
metadataobjectCustom object you can attach to the shift object. This is useful for storing additional information about the object in a custom, structured format. See Metadata
timedatetimeDatetime of when shift was completed, in the ISO-8601 format in UTC. Example: <<currentYear>>-05-12T15:32:00Z
workLocationIDstringPass a workLocationID to be assigned to the shift object
wcc_codestringCan be used by employers to track workers compensation codes for each shift completed
customerAccountIDstringClosed Beta
Can be used to attach a customer account to a shift
hourlyobjectHourly Earning Component


Show child attributes hours
type: number
description: Number of regular hours worked in this shift

wage
type: number
description: Wage for this employee. If not provided, Zeal uses employee's default_wage

custom_name
type: string
description: Add a custom name to an earning component

flatobjectFlat Earning Component.

Used for paying employees a flat amount for a given number of hours.


Show child attributes hours
type: number
description: Number of hours

amount
type: number
description: Amount to be paid for set number of hours

custom_name
type: string
description: Add a custom name to an earning component

overtimeobjectOvertime Earning Component.

Include this earning component in shift if employee worked more than 8 hours during the day.


Show child attributes hours
type: number
description: Number of Overtime hours worked in this shift

wage
type: number
required: optional
description: Overtime Wage for this employee. If not provided, Zeal uses employee's default_ot_wage

custom_name
type: string
description: Add a custom name to an earning component

doubletimeobjectDoubletime Earning Component

Include this earning component for doubletime earnings such as when an employee is working during federal hours or more than 8 hours during the day.


Show child attributes hours
type: number
description: Number of Doubletime hours worked in this shift

wage
type: number
required: false
description: Doubletime Wage for this employee. If not provided, Zeal uses employee's default_dt_wage

custom_name
type: string
description: Add a custom name to an earning component

reimbursementobjectReimbursement Earning Component

Include this component to reimburse an employee for any business-related expenses


Show child attributes
amount
type: number
description: Amount to be paid in reimbursementcustom_name
type: string
description: Add a custom name to an earning component

ptoobjectPTO Earning Component

Include this component to mark the amount of PTO hours for an employee


Show child attributes hours
type: number
description: Number of PTO hours

wage
type: number
required: false
description: Wage for this employee. If not provided, Zeal uses employee's default_wage

custom_name
type: string
description: Add a custom name to an earning component

vacationobjectVacation Earning Component

Include this earning component to mark vacation hours


Show child attributes hours
type: number
description: Number of Vacation hours

wage
type: number
required: false
description: Wage for this employee. If not provided, Zeal uses employee's default_wage

custom_name
type: string
description: Add a custom name to an earning component

sickobjectSick Pay Earning Component

Include this earning component to mark the number of sick pay hours


Show child attributes hours
type: number
description: Number of Sick Pay hours

wage
type: number
required: false
description: Wage for this employee. If not provided, Zeal uses employee's default_wage

custom_name
type: string
description: add a custom name to an earning component

holidayobjectHoliday Earning Component


Show child attributes hours
type: number
description: Number of holiday hours

wage
type: number
required: false
description: Wage for this employee. If not provided, Zeal uses employee's default_wage

custom_name
type: string
description: Add a custom name to an earning component

pieceworkobjectPiecework Earning Component

Use this earning component if an employee needs to be paid on a per-unit or per-project basis


Show child attributes hours
type: number
description: Total number of hours spent

units
type: number
description: Total number of units produced by this employee

amount_per_unit
type: number
description: Amount to be paid out per unit produced by this employee

custom_name
type: string
description: Add a custom name to an earning component

charged_tipsobjectCharged Tips Earning Component


Show child attributes amount
type: number
description: Amount for tip

custom_name
type: string
description: Add a custom name to an earning component

discretionary_bonusobjectDiscretionary Bonus Earning Component


Show child attributes amount
type: number
description: Amount to be paid for discretionary bonus

custom_name
type: string
description: Add a custom name to an earning component

nondiscretionary_bonusobjectNon-discretionary Bonus Earning Component


Show child attributes amount
type: number
description: Amount to be paid for non-discretionary bonus

custom_name
type: string
description: Add a custom name to an earning component

commissionobjectCommission Earning Component


Show child attributes amount
type: number
description: Amount for Commission

custom_name
type: string
description: Add a custom name to an earning component

commodityobjectCommodity Earning Component


Show child attributes
amount
type: number
description: Amount for Commodity

custom_name
type: string
description: add a custom name to an earning component

shareholder_healthcare_reimbursement
(Closed Beta)
objectShareholder Premium Earning Component


Show child attributes

flat
type: number
description: Flat amount for healthcare premium

gross_upobjectGross-up Earning Component


Show child attributes
desired_net
type: number
description: The desired net amount that will be converted to gross

Note - the calculated_gross_amount will be returned by the GET endpoint once a check is in the processed status.

custom_name
type: string
description: Add a custom name to an earning component
correction (Closed Beta)objectCorrection Earning Component


Show child attributes

hours (optional)
type: number
description: The number of hours for a correction

amount
type: number
description: The gross wage amount to be corrected

custom_name
type: string
description: A custom note for the correction
{
  "shiftID": "4712c99283304b7b989179aae36b4590",
  "status": "pending",
  "employeeID": "1234567890",
  "employeeCheckID": "1098876345",
  "first_name": "erlich",
  "last_name": "bachman",
  "metadata": {},
  "time": "2023-04-15T14:00:00Z",
  "wcc_code": "12324",
  "hourly": {
    "hours": 8,
    "wage": 20,
    "custom_name": "custom hourly"
  },
  "overtime": {
    "hours": 2,
    "wage": 30
  },
  "reimbursement": {
    "amount": 8.5
  }
}